Review: Lost Gods by Micah Yongo

34804767In an epic fantasy kingdom inspired by African legends, a young assassin finds himself hunted by the brothers and sisters he has trained alongside since birth.

A teenaged assassin is hunted by his own Brotherhood as he seeks to uncover a supernatural conspiracy before it’s too late

Neythan is one of five adolescents trained and raised together by a mysterious brotherhood of assassins known as the Shedaím. When Neythan is framed for the murder of his closest friend, he pursues his betrayer, and in so doing learns there’s far more to the Brotherhood, and even the world itself, than he’d ever thought possible.

This book took some time to make me lose myself in it. In fact, I started it weeks ago, but kept putting it off because the story wasn’t grabbing me like I thought it would. But yesterday I got stuck at the doctor’s waiting room for four hours, so Lost Gods finally got its second chance. I’m glad to say it didn’t disappoint.

First of all, it is slow. Especially at the beginning. The writing takes its time to tell the story, which can be boring to most people (not for me – I read and loved LOTR when I was 11), and the story itself doesn’t get really interesting until 25-30%. That’s where all characters start to shine and when the plot speeds up, presenting more of the story and the world.

But what made me read this book for four hours nonstop was the mystery. I’m a sucker for mysteries in my fantasy books. Not knowing why x happened, why y is happening and what might happen in the future and why is one of the biggest reasons I enjoy reading fantasy books. And Lost Gods had a lot of that. Neythan, the main character, begins the story just as lost as the reader, and following him we slowly figured out the pieces of the puzzle. It was fascinating to have so many theories and possibilities floating around throughout the story.

The ending gives more questions than answers and set up the next book flawlessly. I can’t wait to see what Yongo is going to reveal next.

BUT! This book does kill a deaf character to advance the main characters’ storyline right out of the gates. It doesn’t matter the whys of his death; it’s never okay to kill a marginalized character for the sake of the MCs.

4.0 for Lost Gods.

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